Anime Architecture:

Anime Architecture - This beautiful book is a visual guide to the cityscapes and buildings in famous anime

Anime is so much more than cute girls with big eyes and even bigger boobs. No other medium provides such a rich illustration of different universes, journeys and characters where…
Anime Architecture

This beautiful book is a visual guide to the cityscapes and buildings in famous anime

Anime is so much more than cute girls with big eyes and even bigger boobs. No other medium provides such a rich illustration of different universes, journeys and characters where everything is possible. Japanese animation culture has matured into the peak of human storytelling. Take Akira for example, take Neon Genesis Evangelion, take Grave of the Fireflies. And it’s not only the diverse characters and beautiful stories which hijack our minds for a couple of hours, it’s also the elaborated architecture of buildings, machines and cities that give us an immerse impression of another world.

German curator Stefan Riekeles has been the Artistic Director of the Japan Media Arts Festival Dortmund, and curated the 2011 exhibition ‘Proto Anime Cut’. He served as the Programme Director of the International Symposium on Electronic Art 2010 and curated exhibitions for transmediale festival for art and digital culture Berlin. He holds an MA in Culture Studies and Audio Communication Science from the Humboldt University and the Technical University in Berlin – and, last but not least, he loves the art of Japanese animation so much, he even writes books about them.

His new book “Anime Architecture” features the breathtaking cityscapes and building structures created by the most revered directors and illustrators of Japanese animated films. It’s a mind-blowing and behind-the-scenes journey through futuristic megacities and urban centres of the near future. Anime’s creators have conjured memorable and painstakingly detailed worlds, the influences of which have been felt across cinema, literature, comic books and video games for decades.

This overdue celebration offers a peerless survey of these cinematic arenas – including material from Akira, Ghost in the Shell, Patlabor, Neon Genesis Evangelion and Tekkonkinkreet – through original background paintings, storyboards, drafts, sources of inspiration and film excerpts. Produced in direct collaboration with the original Japanese production studios, “Anime Architecture” offers privileged views into the earliest conception stages of iconic scenes, through to their development into finished films. The book will be available this year and can be bought right here.

  Buy Anime Architecture on Volume

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